Digital design is a good career choice for students wanting to work with high-tech tools in a STEM environment while building their creative skills. Students will need a strong foundational design education that incorporates many analog and digital tools. Digital art students may need specific primary hardware and software to use in the professional fields of graphic design, advertising, social media, web and application design, entertainment technology, film making, and motion graphics and animation. Those may include the following:
Digital creation requires powerful computers capable of handling resource-intensive tasks. Equipped with fast processors, ample RAM and hard drive space, and high-end graphics cards, these computers enable artists to work with large media files and complex projects without performance bottlenecks. Different industries may prefer different computers. Advertising, film and social media organizations tend toward Apple products, while theatrical design tends to lean toward PC models. As the primary tool used to create content, this is not the place to skimp on the budget.
Graphics tablets, such as Wacom Intuos, Huion, Xpen, and iPads, provide an intuitive and precise way for students to create digital art, illustrations and animations. With pressure sensitivity and pen input, these devices mimic the experience of drawing or painting on paper, allowing students to unleash their creativity digitally. A mouse is the typical input device. For GCU students in all design programs, the ability to quickly sketch, thumbnail or paint with brush-like ease electronically is timesaving. Adobe provides toolsets directly on the iPad, which can expand a student’s creation tools.
For students specializing in film production, social media, advertising, entertainment technology or photography, access to digital cameras and video equipment is crucial. Students using these tools and learn the principles of composition, lighting and cinematography, are better prepared to become digital storytellers whether on film, in print or at a live event.
VR, AR, and projection mapping technologies expand interactive storytelling. These innovative applications are in high demand when looking to create memorable and meaningful experiences.1